Clifton Lodge Hotel
210 West Wycombe Road. High Wycombe
HP12 3AR Tel: 01494 440095
We hope to make your stay enjoyable FREE onsite parking with CCTV
Bed and breakfast terms available FREE Wi-Fi
English breakfast available Freeview Flat Screen TV 's
Bar and Restaurant Garden for guest use
Ensuite in all rooms Conferences Events
Book online with credit card
or TELEPHONE US FOR DETAILS
Thimbleweed Park, a point-and-click adventure by famed ex-LucasArts duo Ron Gilbert and Gary Winnick, rides a thin line between nostalgia and reinvention, balancing its remembrances for the time-honored genre with a sliver of modern sensibilities. It's a picturesque window into the past that's more than it appears to be. But at the same time, its adherence to the genre's long-held tenets is a firm reminder why adventure games alienated even their most diehard fans in the late '90s.
The cobblestone pathways and towering cathedrals of the eponymous Ringed City twist and melt into one another as they fall into oblivion. Here, at the edge of the world, an old woman quips that she feels like a god, looking over all creation as it races toward the end--of everything. These twisted landscapes make for a surreal backdrop and a fitting metaphor for the final chapter of Dark Souls. It's fortunate, then, that the Ringed City doesn't waste any of that creative energy.
The free release of The House Abandon on itch.io last August caught on slowly among horror enthusiasts, eventually developing a solid following. It wields the aesthetics of an old text adventure--right down to the computer itself, which is positioned on a wooden desk next to family photos, giving you a ‘game within a game’ perspective--and twists them into something horrifying.
Persona 5 is a game overflowing with style. From bold black and red menus that leap off the screen to the pop-and-lock of scene transitions that carry the player from one colorful corner of Tokyo to the next, it's a game about youthful exuberance and the power that lies within it. But its beauty isn't just skin deep.
Imagine taking a philosophy class where a brilliant, engaging, charismatic professor opens your mind and helps you see the world like you never have before who also pauses every few minutes to play a Frank Zappa album. That should give you a rough idea of what it's like to play Everything. It's a game that manages to convey profound beauty and a sense of one's place in the universe that's periodically undercut by a compulsive need to interject a sense of twee and abstract randomness. It's hard to tell how seriously you're supposed to take it all.
Malicious Fallen may not be developed by Platinum Games, but it sure does look the part. This may have something to do with the fact that developer Alvion supported Platinum Games during the development of such titles as Metal Gear Rising: Revengeance, Bayonetta 2, and Anarchy Reigns to name a few.
After the first few hours of Mass Effect: Andromeda, I was discouraged--maybe even a little distraught. Within that short span of time, I'd already encountered unconvincing animations, bog standard missions, clunky user interface, stilted dialogue--basically every red flag you hope to avoid when approaching a lengthy shooter-RPG powered equally by action and story.
Shovel Knight is defined by its likeness to games from the era of 8-bit consoles. It takes inspiration from games like Mega Man and Ducktales not only in its pixel- and pitch-perfect audiovisual aesthetic, but also in its mechanics--Shovel Knight is a resolutely unforgiving 2D platformer.
As you sit atop a wooden beam observing patrol patterns, you plot a series of moves: fire a bolt at the overseeing guard right when another walks into your acid trap, swoop in to snatch the loot and run off before anyone else notices. If it doesn’t go according to plan, you’ll cloak, hide in a closet, and slip out as the investigating party turns its backs to your exit. Styx: Shards of Darkness attempts to deliver such thrills, and at times it succeeds. However, these moments are sparse since you’re rarely put in a position where cunning is required.
Since both Nintendo and Sony seem intent on not continuing their line of revered hovercraft racers (F-Zero and WipeOut), it’s good to know other developers are happy to pick up the slack. Witness Fast RMX, a digital-only launch title for the Switch, that fills this niche nicely. Astute racings fans may recognize this as the semi-sequel to the excellent if boringly named Wii U racer, Fast Racing Neo (itself the sequel to the Wii game, Fast Racing).
Bedsit Suit Professional Person, Water rates and council tax included.Own kitchen facilities in room, Centre of High Wycombe, Walking distance of rail station and town.
£385 pcm.References required. 01494 527046